|
Wonders of the World
|
| Name
|
Power
|
| Portals of Transportation: |
Troops return 3 hours faster from battle |
| Great Market: |
+10% employment and +5% platinum production |
| Gnomish Mining Machine: |
+30% ore production |
| Guild of Shadows: |
+50% spy strength |
| Hanging Gardens: |
+50% food production |
| Ancient Library / Halls of Knowledge: |
+20% value to Castle investments |
| Great Oracle: |
+30% wizard power, mana costs reduced by 15% |
| Fountain of Youth: |
+5% max population |
| City of Gold: |
+10% platinum production |
| Ruby Monolith: |
Battle casualties reduced by 20% |
| High Cleric's Tower: |
Everyone in Realm can kill Undead and Spirits Dark Elf Spirit Warriors attacking owner's Realm die like other units |
| Ivory Tower: |
50% chance of causing spells cast against owner's realm to fail. |
| Underground Society: |
50% chance of causing spy operations against owner's realm to fail. |
| Factory of Legends: |
Reduces building construction cost by 25%. |
| Imperial Armada: |
Boats cannot be sabotaged in this Realm. |
| Spire of Illusion: |
Clear Sights on the controlling realm's dominions are now only 85% accurate. |
| Tomb of Kings: |
Dominions in the realm controlling this wonder receive +5% platinum production and double attacking prestige gains against monarchs. |
| Onyx Mausoleum: |
Attacks against dominions in the realm controlling this wonder suffer 25% more casualties than normal. |
| Wizard Academy: |
Reduces spell damage done to controlling realm by 50%. |
| Golden Throne: |
Invasion prestige gains for controlling realm increase 50%. |
| School of War: |
Barracks house 15% more troops. |